I'll take this over a dry CBC interview any day.
In case you're wondering, here's the e-mail that precipitated such a head-swelling compliment:
All right! Halfway done, and into the third week already!
If you're not yet at the halfway point, don't worry. A lot of week one is occupied with plot and character development. On top of that, the goal seems far away, and you feel like you can take your time. It isn't until week three that you hit your stride. And when you do, look out.
This is your moment to shine. Your chance to start hammering away at that word deficit. You've got an appointment to keep -- this is where you surprise yourself with just how creative and insightful you are.
Plot wrapping up early? Introduce a new villain, and squeeze him between the second and third chapters. Then, when he re-introduces himself later, it'll look like foreshadowing.
Characters not going anywhere? For starters, there's always something your characters can talk about. Their favourite NHL team. Memories of fishing with their grandfather. Drinking stories! The more time you give your character, the easier it becomes to decide how they act.
Failing that, throw a new character into the loop. See how he/she interacts with your other characters. Does the new character add a plot twist? So much the better -- now you've got something else to play with!
And really, that's what writing is all about. You get to sit down in a sandbox, make your own toys, and then you get to play with them. 50,000 words isn't a goal -- it's an excuse to stay outside until suppertime.
Now go out there, and get some sand in your shorts!
Your faithful ML, Denton